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TOPIC: Status Report 17245/17247/17248

Status Report 17245/17247/17248 1 year 6 months ago #511

  • MacFrog
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General
- Switched from UE Engine 4.16.1 to 4.17.1

MAP-Scope
- Fixed ladder mid building (still able to fly on it)
- Fixed balcony mid building (was detached from the building)
- Fixed terror bunker
- Fixed elevator @facility

MAP-Abstract
- Fixed an unintended route to the roof of the riverbuilding
- Fixed broken materials of decals in the map
- Fixed unintended hiding spots on warehouse bomb
- Removed obsolete buildings in the distance
- Rework some parts of the landscape to make it more realistic

MAP-Eviction
- Set hacking time of both actors to 12 seconds
- Fixed the place near Terror spawn where you could get off the map
- Rotated the glassdoor a bit more to give SWAT extra cover to get into the building
- Still concidering layout chacnges - needs more testing :)

Misc
- Some UI fixing
- Finished objectives widget for now
- Add some deco objects with physic
- Fixed scope elevator
- Bullet flyby sound
- Added stock reloading sound
- Fixed reload sound replication
- Tweaked impact fx on char
- Added placeholder bomb defuse sound
- Different blood impact
- Fix crosshair for sniper & scoped full auto rifles
- Some cleanup activities
- First implementation of character viewer
- Lowered landed volume sound
- Adminlogin added to admin panel
- Removed unused logging
- Slower ladder movement
- Some movement replicating tweaking
- Small movement tweaking (breaking & changing direction)
The following user(s) like this: Ssswing`, w3rdNL, Jarl, Roach

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Last Edit: by MacFrog.
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