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TOPIC: Status Report 17310

Status Report 17310 1 year 4 months ago #584

  • MacFrog
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MAP-Scope
- Changed the Rock material all over the map to a less shiny / wet looking version
- Changed roughness / specular on the overall landscape

MAP-Blister
- Fixed the material settings of the landscape; it now represents dirt and concrete
- Overhaul on the look of the map. Removed a lot of WIP decoration, added decals, added lights, decorated empty places

MAP-Prelude (current version heavy WIP)
- New overhaul on layout (new buildings, more cover, larger map entirely)
- New landscape materials, more details and sharp
- New trees
- New foliage
- New Post proces Volume (less the same as the MAP-Scope one)
- Fix missing loop

MAP-Converge
- Added blocking volumes all through the map, makes it impossible to go outside the designated area's
- Fixed a broken material reference in the snow material from the landscape
- Increased performance by:
- Reducing amount of foliage in the map by 40%
- Reduced heavyness (texture and pixel work) from foliage (espcially the scrubs)
- Reduced particle effects (snow blowing, steam from machines)
- Reduced overlapping lights (especially inside)
- Added some blocking area's where there were windows

MAP-Abstract
- Fixed broken material (again)
- Reworked small parts of the landscape for smoother movement

General mapping
- Fixed broken physical materials on few packages
- Added physical materials to new packages
- All maps now have small sound effects (thnx to darksoe)

Code / HUD
- Fixed spec pawn using wrong mouse sens
- Added specator mode to team selection screen
- Fix a warning + bug
- Fix #196
- Some Sound Stuff
- MapVote fix
- Add BuyMenu Sounds.
- Fix #126
- Add Military pack
- Work on settings menu (viewdistance, screen percentage)
- Added different voice sounds
- M9, glock, spas idles (m16 not added yet)
- Better looking 1P arms
- Disabled low shadow setting
- Add additional packs
The following user(s) like this: Ssswing`, hellium, CookieMonstr, nils, maor26, Nando, Vatos

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