Welcome, Guest
Username: Password: Remember me
  • Page:
  • 1

TOPIC: Status Report 17356/17357/17358

Status Report 17356/17357/17358 1 year 3 weeks ago #619

  • MacFrog
  • MacFrog's Avatar Topic Author
  • Away
  • Administrator
  • Administrator
  • Posts: 72
  • Karma: 4
  • Likes received: 64
Code
- Add some Filter to ServerBrowser
- Add ConnectToIp to ServerBrowser
- Add Intro
- Package fixes
- Weapon Soundrange increased and adustments
- Add Killed Hostage handling to Hostage Scenario
- Reload Sound 1P | 3P should now work
- Fix the Money and Weapon Bug
- Now u can join Team if there is no player
- SF and Terr in Scoreboard
- Full Game-Sounds are now set up with new SoundClasses
- Fix IngameMenu Close-Shoot Bug

Model
- Blonde Female model with red lips
- Fix new Female Skin Hair

MAP-Prelude
- Made ladder volumes smaller, so movement is better on it
- Removed shadow casting from Skylight
- Fixed FPS drops near the cave (changed the dynamic lights from the SWAT van near that point)
- Fixed culling tree and possible trick jump near the windmill house
- Fixed some decals that were showing on both sides on wooden structures
- Blocked a route on the rocks where you could climb up drop point.
- Added a ladder that leads from top to bottom on drop point - you can now go up and down on it

MAP-Scope
- Made ladder volumes smaller, so movement is better on it
- Removed shadow casting from Skylight
- Added blocking volumes around the sniper hill mountains near SWAT spawn (for smoother gameplay and preventing jumping on them)
- Added blocking volumes on the rocks behind SWAT base to prevent trick jumping there
- Blocked trick jumping on outside facility
- Added other trees for performance
- Adjust landscape to increase performance near facility
- Removed clipping rock in elevator shaft Facility
- Removed some floating grass :)
- Improved performance on: mid building, facility (mainly with lighting)
- Fixed blocking landscape near Terrorist bunker
- You can now jump on the both bunkers (SWAT and Terrorist) from the windows (also fixed the hole in SWAT bunker where you could shoot through)
- Some fixes

MAP-Blister
- Made ladder volumes smaller, so movement is better on it
- Removed shadow casting from Skylight
- Fixed 2 meshes where the laser dot (DE) dissappeared

MAP-Converge
- Made ladder volumes smaller, so movement is better on it
- Removed shadow casting from Skylight
- Blocked middle roof (you could crouch under the AC unit)
- Upped the oppossing light a little more (little less grey effect)
- Added missing door at SWAT spawn
- Fixed an invisible wall on the tunnel area
- Tuned the lights in the offices facing SWAT a bit

MAP-Abstract
- Made ladder volumes smaller, so movement is better on it
- Removed shadow casting from Skylight
- Removed trick jump route near the hotel towards middle
- Changed the landscape cobblestone material (downscaled it for better looks)
- Blocked the trick jump route on the windows / roof, near the river bombsite
- Fixed collision issue with trees (they would not block)
- Fixed broken landscape material setting (the sand), it now displays dirt impacts and has footsteps

MAP-Eviction
- Made ladder volumes smaller, so movement is better on it
- Removed shadow casting from Skylight
- Removed player collision from small deco's (keyboards, plants, etc) for more smooth gameplay
- Slight rework on lighting on the stairwell near the hacking objective

MAP-MainMenu
- Added extra decoration
- Reworked the complete lighting
- Need to work on the warehouse asap :)
The following user(s) like this: Ssswing`

Please Log in or Create an account to join the conversation.

Make my day
Last Edit: by MacFrog.
  • Page:
  • 1
Moderators: KaMEDarkSoeOj
Time to create page: 0.055 seconds
Don't have an account yet? Register Now!

Sign in to your account