News

The It's "NOT" a Devblog Devblog 23 Sep
Not a Devblog TacByte Hi everyone, I just want to say that this is not a devblog it's an update on what we are up to and what is happening with the development of TO4. We are still having problems with the latest UE4 update. As usual UE4 updates can be good, bad or both, this one has been a really bad one for our project. We have sorted out most of the problems on our side, but there are still some issues remaining we are having difficulty fixing, fortunately,…
Alpha-tester recruitment drive! 19 Aug
Recruitment TacByte Hey, everyone, we have some news that I'm sure some of you will be excited about. We are having another Alpha-tester recruitment drive! We want to recruit between 20 to 30 new Alpha-testers, this will be the biggest recruitment we have done so far and most likely the last one before we open testing to thefirst100 group. (planned for this year) Please don´t apply just for the chance of getting a sneak peek at the game, that will only slow our development, we need enthusiastic active people that…
Devblog #12 01 Jul
Number #12! chr & kulan Welcome to our new Devblog, in this blog we will talk about our release plans, introduce a new member to our team "ojl10", we have an update on TO4's weapon list and some screenshots of some Models and Weapons. So let's get directly to most frequently asked question first and then on with the rest of the blog. Early Access 2018? TacByte Everyone wants to know when the game will be available at steam, so here is a summary. We can´t announce a definite release…
Devblog #11 15 Apr
The delayed #11 chr & kulan Hi everyone, I know it's been a while since our last devblog and we were trying to publish a devblog monthly, sadly this did not go to plan, be reassured that TO4: Tactical Operations is still in development and the team is working on getting the game to open alpha testing as soon as possible. We have had some bad news over the last couple of months, but on a positive side, we have made some progression in the development of the game. Well…
Devblog #10 03 Feb
This is Number 10! chr & kulan Hi everybody, so it's the first Sunday of the month and it's time for the new devblog. This devblog is more text-based than we normally publish, the main reason is, we have been doing a lot of work on the Backend systems, cleaning up the games current content and editing code. So let's see what some of our crew has been up to. Steam and Future macfrog & ssswing Well, the first steps have been made, for the last week or so the…
Missed the Stream? 23 Jan
Twitch Recording I'd really like to say our Stream went without a hitch, but, we had a rocky start, our lead PR guy CHR and Ssswing (project leader) had a few practice streams without a problem and all was going well up to the last minute, when, CHR's "new" custom loop rig decided to throw a hissy fit and stop working, CHR managed to sort the problem out but we started the stream about 30 minutes later than expected. thank you to everyone that stuck around and waited for the…
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