News

SteamAudio 03 Jun

TO4: engine update and new blood joins the team

Quick update on our previous news item (Opportunity to join the team). Days after posting this call-to-arms, one from our community joined in the new role: Satansboss. He is taking (excellent) care of the bug-tracker updates, a better workflow between alpha-testers and the development team.

Thanks to Satansboss we also got in contact with Raz, who made a music score for the game (and more to follow). He will also be working on general sounds for the game and voice acting! Do note that we are still looking for someone to do PR and Media for the game! In case you are in doubt or want to talk about the role, please feel free to contact us! Through Slack, Forums, Email – your choice!


Engine change to 4.16.0

Our coders have been eagerly waiting on the release of the new Unreal Engine (4.16.0) and we have moved on to this new version. Biggest improvement here is the complete new audio system (alpha stage still – but already impressive). The engine update further came with some nice small fixes. For a full update on the engine: Link to EPIC website

Read 441 times Last modified on Saturday, 03 June 2017 16:53

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